d-ICT

IMPROVING VET DISTANCE LEARNING THROUGH A GAMIFIED ASYNCHRONOUS ELEARNING METHODOLOGY

 

d-ICT project aims at creating an innovative gamified asynchronous eLearning experience targetting Vocation Education & Training trainers, to strengthen their distance teaching skills and enhance the distance learning experience, in order to improve retention rates. Borned from the COVID’s lockdown implications (like unprepared VET educators) this project seeks to deepen its knowledge about the needs of VET educators, through a second-stage bottom-up analysis and address those needs by compiling, developing and disseminating interactive digital educational experiences and tools.

 

Target-groups

Vocation Education & Training trainers

 

Results

The d-ICT project main results are the toolkit for VET trainers, the gamified asynchronous eLearning experience developed by ISQe and the “Lessons Learned: Exploring the taken resolutions aimed at facilitating distance learning in the COVID-19 era” conference.

 

Consortium

UOP (GR), IASIS (GR), CSF (IT), C.I.P (CY), Forum Citoyens (BE), ISQe (PT), AGFE(FR), INFODEF (ES).

 

Project Website https://econtent.pedis.uop.gr/d-ict/